Friday, March 29, 2013

Farewell to Badlands

This post will be the final chapter of my short lived Blood and the Badlands Campaign.  At least with this version of Badlands.  I took pictures during three of the five campaign battles that we had.  The idea was to write battle reports of what happen and include some of the pictures.  I never got around to writing those battle reports but I still have the pictures.  Here are some of the pictures with comments on what was going on.

The first set is from the Daemons vs Warriors in Turn 1.


Daemons lining up for war

 Warriors doing the same

The dreaded Chaos Knights with the BSB on Daemonic Mount prepare to charge a horde of Plaguebearers.

Beast of Nurgle vs. Nurgle Warriors.  Having their own private battle while everyone else is ...

Here.  This was a nightmare for Daemons.  The Chaos Knights got the ultimate blessing from the Warshrine.  They were a nearly an unstoppable force destroying everything in their path.  Getting help from an equally hard to kill Warshrine with Chaos Trolls flanking made this a very sad day for Daemons.  The horde of Bloodletters behind the Plaguebearers did not fair much better.

The next set was from Warriors vs. Lizardmen from Turn 1

Chaos lining up


Lizardmen lining up

Funniest part of the game.  Saurus Warriors needed an 8 to charge the Khorne Warriors.  They failed.  So the Khorne Warriors charged needing 6. They failed as well!  I imagine both side saying "Come and get some! No you come here and get some!"  When they finally got into combat, the Khorne Warriors lost combat and broke.  They managed to rally and were charged again.  Out numbered and without frenzy, they won the second combat.

The last two pictures are from Warriors vs. Lizardmen rematch from Turn 2

The calm before the storm of battle!

The game was won/lost right here.  Vanacyr leaded her block of Slannesh Chosen into battle against Lord Khakro and his Temple Guards.  The two side hacked at each other for 3 full turns.  On the last turn of the game Saurus Warriors manage to make a long flank charge and killed the Chaos BSB.  The Temple Guards were wiped out but Lord Khakro survived and with the help from the warriors won the battle.  Vanacyr broke from combat and was ran down, moments away from the game being declared a draw.

Saturday, March 16, 2013

An Early End

Unfortunately we had a player drop out of the campaign due to outside commitments.  With only three remaining players and still being at the beginning of the campaign I have decided to end the campaign early.  I hope my players enjoy what little we did manage to do.  I had fun and learn a lot.  Sometime down the road I do plan on trying to run the Blood in the Badlands again with a few modifications.  In the meantime I will be preparing for our groups next campaign.

Friday, November 16, 2012

Turn 2

Summary of the beginning of Turn 2 is as follows.  Warriors of Chaos won both Turn 1 battles though its general Lytrias was captured in the process.  Nevertheless the Arkyrian Army has taken an early lead by claiming a relic from the battle with Lizardmen.  Every army except Lizardmen build wizard towers.  But then again they don't need to.  Lizardmen instead rebuild its fortress.  While mining for gold both Warriors of Chaos and Lizardmen had theirs collapsed leaving Daemons with the only current working one.  As for battles, Warriors of Chaos decided to invade the High Elves.  Unfortunately for them Daemons and Lizardmen wanted a round 2 leaving them (meaning me) with 3 battles this turn.

I will be adding a new page, Regiments of Renown or something to that effect.  Throughout the campaign some units or heroes will be granted special gifts or magic items.  When that happens its composition is frozen and will always have to be used when that army fights.  So the new page will be the list of these special units from every army.  So far Warriors of Chaos is the only race with any.  Over the weekend I will have this page up, the battle page updated, hopefully a current version of the map and anything else I can muster.

Monday, October 22, 2012

New FAQs

Games Workshop release new FAQs for the main book and probably about half the army books.  I don't think Lizardmen or High Elves were new but Daemon and Warriors are.  Two quick things I think will effect the campaign is that 1.) my Banner of Rage does give my horses extra attacks and 2.) anyone with monstrous cavalry now uses the highest toughness instead of the riders.  I suggest all the players to read up on the changes.  Happy gaming!

Thursday, October 18, 2012

First Blood

The kickoff meeting happen Friday and things got interesting fast.  A random event destroy a fortress and a mine collapse upon itself.  There was some confusion on the rules that got cleared up at the meeting or soon afterward.  There is currently a brief pause in the campaign to allow players to update their roster before we will continue on with the 2 schedule battles.  In the meantime I have already begun working on three new pages.  A Battle page that will list the schedule for battles each turn, a Map page that will have pictures of the map and descriptions of whats going on and an Empire page that will take a closer look at the heroes and villains in the campaign and the armies they lead.

Sunday, October 7, 2012

Kickoff!

The kickoff meeting has been schedule for this Friday Oct. 12 at 7:00 pm.  Sadly we have also lost a couple players, but that's life.  I'm sorry things have lag so long.

In other news I have purchase a digital camera I hope will come in this week.  When it does I will be updating the site with pictures of the map.

Monday, October 1, 2012

Kickoff meeting coming soon!

The scheduling of the kickoff meeting is happening now.  I need the input from one more player and then I will pick a date for the kickoff.  It should be within the next two or three weeks at the most.

Saturday, September 1, 2012

Where are we now?

The map is assemble. I'm now working on special landmarks. They need to be unique and standout compare to normal landmarks so am crafting them from bits I have. The players have receive their pregame instructions and most have sent me their character list. Sorry its moving slow but at least we are moving.

Monday, August 20, 2012

Another update

I have finished painting my tiles and have began assembling the map. Once done I will be working on painting special landmarks. Also I'm waiting to hear back from a player before everyone can work on their characters. Sorry about the delays, but hopefully we be ready to start soon.

Thursday, August 9, 2012

Update

I am currently working on building the map which includes painting a couple of pieces.  I will be emailing players Thursday afternoon/evening instructions on what needs to be done before the start of the campaign.  Once I finished the map and receive character lists from each player we will be ready to schedule a kickoff meeting.

Tuesday, July 31, 2012

One Last Extension

I've made up a flyer and had it put up at Hero Complex this weekend. I want to give new people a week to see the flyer before proceeding with the campaign. I was also told my order had shipped so it should be in this week. With those two things in mind, I'm delaying the deadline by one more week. The plan is still the same as in the last post, with August 4 being the new deadline.

Sunday, July 22, 2012

Deadline

I order a couple of items for the campaign three weeks ago that still have not arrived. One of which was for the map. As a result I am extending the deadline by a week. Therefore the plans for the campaign is as follows:

1. Deadline to signup is July 28
2. After the deadline I will build the map based on current players
3. I will inform players on campaign specific rules and what they need to do before the start of the campaign
4. I will choose a kickoff date base on the available of current players
5. Campaign Kickoff!

If anyone has any questions or concerns about this, please connect me either by email or comments.